Showing posts with label single player. Show all posts
Showing posts with label single player. Show all posts

Saturday, September 26, 2009

Avatar The Game - Sending The Wrong Message?

Is it just me or does this footage of Avatar The Game make you feel kind of bad? I mean yes the world looks cool, and all of the awesome marine weapons and equipment look sweet - but what are you doing with it?... Killing animals.

I get that this is largely in tune with the movie's plot but I don't know if I can have fun playing a game that's about slaughtering animals with air strikes, grenades, and stealth systems. I know, I know.. The game will eventually progress into the more involved conflict between man and the Na'vi but how much of this wildlife slaughtering do I need to do first?

The extended fighting scene with the giant beast thingy looks cool but doesn't anyone else feel bad for this thing? Again I'm sure this is the overlying moral point of the game. Don't invade other civilizations and blow the crap out of them with your superior weapons. But how much of the game am I going to have to go through to learn this point.

I have a feeling that they are going to use it as a way to get you angry at the marines in the start of the game so that it justifies killing them later. However, releasing a video that shows, primarily, blowing the crap out of wildlife doesn't exactly send the right message.

Wednesday, September 23, 2009

Kapow! - Whap! - Zlonk!


Excuse the title. I've just been feeling a little batman centric the past couple days. I finally caved in a bought Arkham Asylum and I must say that it is well worth the fifty bucks. Especially since this title had me feeling a bit wary.

You see, everyone told me that fallout 3 was an awesome game, and so I bought it and then got bored of it in about 3 hours. So naturally, I was feeling quite skeptical about another single player title that everyone seemed to like. Thankfully I caved in, and am now experiencing tons of punch filled gaming goodness. Crraack! - Whamm!.. Sorry.

But speaking of "Craack and Whamm", the combat in Arkham Asylum is so much fun. Whoever was in charge of the animation system in this title should be given a medal. The combos are fluid, the punches look painful, and batman can take on 6 guys and make it look believable.

This is all combined with a really fun and easy to use stealth system. After all, Batman isn't a brawler and the game doesn't reward you for playing like one. Waiting until one of the bad guys has strayed away from the pack and then swooping down on him, is fun every time. I like to pounce down to take someone out silently and then grappling hook away before anyone notices.

Clearly the guys over at Rocksteady really nailed the combat system, but they didn't stop there. Using the Unreal 3 engine (my favorite game engine) they crafted a dark and beautiful world. The art is gorgeous and everything is very well polished. The immersive world doesn't give you many opportunities to remember that you're playing a game. When I played, I wasn't just trying to get to the next level - I was engaged and interested in exploring and tracking down the bad guys. That's rare for me. It probably helps that the voice talent in the game is astounding.

Getting Mark Hamill back to do the voice of the joker was a very strong move and it's perhaps the most impactful voice acting I've heard in any game. Throughout your adventure the Joker is frequently chiming in on TV screens or loud speakers. Hamill's perfectly executed demonic giggle, coupled with the joker's sense of humor, really breathes life into a video game character more so than anything I felt before.

The combat is amazingly fun, the graphics are stunning, the voice acting rocks, and the story ain't bad either! It's also out for the PC, PS3, and 360 so you really don't have an excuse not to get this game. Unless you don't like Batman or only own a Wii, in which case I am very sorry for you.

As for me I'm off to play more Arkham Asylum - Kapow! Blaamm! Vronk!

Wednesday, September 2, 2009

Am I The Only Person Who Didn't Like Fallout 3?

Every gamer on the planet seems to have played, beaten, and thoroughly enjoyed fallout 3. Except for me... I mean, I bought the game, and played several hours worth, but eventually lost interest. This really perplexed me, because Fallout 3 seems to be everything I want from a game. Post-apocalyptic? Check. Powered armor suits? Check. Massive sandbox world? Check. So why the hell did I find the game so F-ing boring?

Looking back on it now, I think I have narrowed it down to two things. The first being the status of Fallout's a so called "first person shooter" setup. The VATS combat element, although seemingly cool, pretty much ruined the intensity of all combat in the game. Sure you can play the game like a regular FPS, but why should you when every time you're confronted by an enemy you can pause the game, tell the computer to zoom in on your opponent's head, pull the trigger, and un-pause the game.

I there is no longer any reason to have skill with aiming your weapon. Just keep you finger on the pause button and the first sign of trouble, pause, target, shoot, un-pause and repeat. The most challenging part of the whole game was figuring out how to organize my backpack. Speaking of which, you know there is something wrong with a game when your players are choosing extra backpack space perks over crazy sweet combat perks.

The second main gripe I have with fallout 3, is that the entire mission elements of the game feel like I'm playing WOW with a facelift, and without other people. The missions in the game are boring.. Find this, kill that, travel here, travel there, etc. When I found myself grinding for ant kills, I had to sit back and contemplate what the hell was wrong with game designers.

There is no excuse to have a "kill 15 giant ants" mission in a single player game. Don't put content in a game as filler. It's like a movie director adding in scenes for the purpose of making a longer movie. Every mission should be exciting and engaging and relevant to my character's story. Sure Fallout had some interesting missions, but only after doing about eight errand boy missions in between each.

I don't know.. Maybe I have played so many games that my immersion suffers from recognizing the game formula. But I can't help feel that at least two thirds of Fallout 3 was designed as filler around the main plot.